I first started contributing to the game industry over 10 years ago; I was working in my free time from the family PC, designing mods and creating videos for a small modding community. I would spend more time making content for my favourite games than playing them!
After a three hard worked years, in 2016, I graduated with first class honours from UCLAN in Games Design. After this monumental achievement I continued to work on my own personal projects, releasing two completed projects (Luck Screen and Advanced First Person Character) to reputable marketplaces.
I joined the team at Rockstar Games in 2017 as a games tester on for the many expansion packs for GTA Online. Soon after, I became a Designer (Technical) at Team 17 where I have been working on a plethora of projects, from designing, prototyping to even porting games of all scopes and genres.
I'm always ready to further my career and the game industry with modern practises and innovative design.