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Fight The Light

(2016) Unreal Engine 4

"Fight The Light" is a multiplayer first person shooter that simultaneously blends asymmetrical and symmetrical gameplay. Two teams; Wisps and Wizards, both fight for charges - these are gained by completing varying objectives within the game world. A maximum of six charges can be gained by either team with each charge granting a new ability to your team. Use these abilities to eliminate the other team and win the game.

I designed and developed Fight The Light for my final year project. I had a little under 8 months to get the game from concept to completion. 

Wisp Gameplay

Wizard Gameplay

Level Design: Old World Discussion

Level Design: On-Site Discussion

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