(2018) PC/PS4/Xbox One/Switch - Unreal Engine 4
PLANET ALPHA is a side scrolling puzzle adventure game. Joining the team in mid 2018, I joined as a technical designer to help the programming team optimize and bugfix for release.
The project was set to release on all three major consoles, and my main task was to work alongside programmers to help optimise the game to ensure quality performance. While on project I was also fixing bugs and tackling various scripting tasks.
General development work
Optimising for console release