All projects

Come In, Over

Year
2016
Platform
PC
Engine
Unreal Engine

A puzzle strategy game inspired by Papers, Please. You are a radio operator working for the government of Prosovko, which is enduring a revolt. Both sides are undesirable, your interests lie with the citizens, and in war casualties are inevitable, but you can limit them.

My role

I designed and developed Come In, Over for my final year project, taking it from concept to completion in a little under eight months.

What I did

  • Designed and built the whole game, from concept to completion
  • Written about by 80 Level in “Building a game with one level”
  • Entered into The Rookies Game of the Year