Genesis: Alpha One
- Year
- 2020
- Platform
- PC / PS4 / Xbox One
- Engine
- Unreal Engine
Rogue-like mechanics mixed with ship building and first-person action, released on PC, PS4 and Xbox One. A Switch port was also investigated.
My role
I joined in 2018 as the Unreal expert, brought on to help create, implement and redesign the UI, improve the gameplay and speed up development, working with internal and external teams to achieve Radiation Blue's vision.
What I did
- Redesigned the UI for both PC and consoles
- Gave heavy design feedback
- General development work
- Scripting implementation