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Luck Screen

Year
2017
Platform
Android
Engine
Unreal Engine

A casual puzzle and pattern game for mobile, based on the pattern lock screen of a phone: work out the right pattern to unlock it.

My role

I designed and built Luck Screen as a personal project and released it on the Google Play Store.

What I did

  • Designed the core memory-pattern gameplay: a pattern is shown, and the player reproduces it with increasing difficulty
  • Gave players a time limit and three attempts to unlock the phone
  • Simulated an active phone, with fake notifications and messages giving a small window into an artificial life