Luck Screen
- Year
- 2017
- Platform
- Android
- Engine
- Unreal Engine
A casual puzzle and pattern game for mobile, based on the pattern lock screen of a phone: work out the right pattern to unlock it.
My role
I designed and built Luck Screen as a personal project and released it on the Google Play Store.
What I did
- Designed the core memory-pattern gameplay: a pattern is shown, and the player reproduces it with increasing difficulty
- Gave players a time limit and three attempts to unlock the phone
- Simulated an active phone, with fake notifications and messages giving a small window into an artificial life

