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Planet Alpha

Year
2018
Platform
PC / PS4 / Xbox One / Switch
Engine
Unreal Engine

A side-scrolling puzzle adventure game.

My role

I joined in mid 2018 as a technical designer to help the programming team optimise and bug-fix for release. The game was set to launch on all three major consoles, so my main task was working alongside programmers to ensure quality performance.

What I did

  • General development work
  • Optimising for console release
  • Bug fixing and scripting tasks