Worms Rumble
- Year
- 2020
- Platform
- PC / PS4 / PS5
- Engine
- Unreal Engine
A fresh take on the Worms franchise: a real-time, arena-based, 32-player combat shooter.
My role
I first worked on the project's prototype in 2018, helping bring it through the studio's greenlight system, and was later brought back for the game's full development.
What I did
- Created the full project prototype with a small team
- Designed and implemented all UI
- Level design
- Prototyped mechanics and systems