All projects

Worms Rumble

Year
2020
Platform
PC / PS4 / PS5
Engine
Unreal Engine

A fresh take on the Worms franchise: a real-time, arena-based, 32-player combat shooter.

My role

I first worked on the project's prototype in 2018, helping bring it through the studio's greenlight system, and was later brought back for the game's full development.

What I did

  • Created the full project prototype with a small team
  • Designed and implemented all UI
  • Level design
  • Prototyped mechanics and systems